Rust Dashboard89,192 playing

recoil-lab

Offline 150.220.36.225:28215 checked 30d ago

moddedcarbon

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,924

top 71%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    109/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is recoil-lab online, and how reliable is it?

recoil-lab is not online right now, and 30 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 28 September 2026.

Which version of Rust does recoil-lab run?

On Windows, recoil-lab runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is recoil-lab located?

No region tag comes from recoil-lab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 150.220.36.225:28215 is where it lives.

Tags

Which Rust Dashboard lists and filters include recoil-lab?

The Rust Dashboard lists that carry recoil-lab are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on recoil-lab mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from recoil-lab as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is recoil-lab?

At the moment recoil-lab is offline; it last showed 30 days 23 hours ago.

How does recoil-lab rank against other Rust servers?

Player hours over seven days put recoil-lab at #16,924, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on recoil-lab?

Too few wipes are on record for recoil-lab to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 30 days 23 hours ago the current world was made.

Rules

What are the rules and settings on recoil-lab?

The name of recoil-lab gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does recoil-lab run?

The game generates the map on recoil-lab, which is procedural.

Connect

How do I join recoil-lab?

The console in Rust opens with F1, and client.connect 150.220.36.225:28215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.