Rust Dashboard37,258 playing

RustLite Audio Calibration Lab

Offline 150.220.36.225:28015 checked 28d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,975

top 63%

7-day average

0

peak –

Last wipe

41d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 00:22 UTC31d ago 1 – running 0
Thu 24 Sep, 23:08 UTC34d ago 1 halved by day 2 3.1 days 1
Thu 24 Sep, 01:56 UTC35d ago 1 – 0.9 days 0
Wed 23 Sep, 15:19 UTC35d ago 1 – 0.4 days 0
Wed 23 Sep, 00:16 UTC36d ago 1 – 0.6 days 0
Mon 21 Sep, 15:04 UTC37d ago 1 – 1.4 days 0
Sun 20 Sep, 23:15 UTC38d ago 1 – 0.7 days 0
Sun 20 Sep, 16:48 UTC38d ago 1 – 0.3 days 0
Sun 20 Sep, 00:34 UTC39d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    74/ 500
  2. 2
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    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    105/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    36/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    5/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

About

Is RustLite Audio Calibration Lab online, and how reliable is it?

We last saw RustLite Audio Calibration Lab 28 days 16 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 17 September 2026.

Which version of Rust does RustLite Audio Calibration Lab run?

On Windows, RustLite Audio Calibration Lab runs Rust network protocol 2633 and build 164530. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustLite Audio Calibration Lab located?

No region is published by RustLite Audio Calibration Lab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 150.220.36.225:28015.

Lists

Which Rust Dashboard lists and filters include RustLite Audio Calibration Lab?

These Rust Dashboard lists include RustLite Audio Calibration Lab: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustLite Audio Calibration Lab mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from RustLite Audio Calibration Lab as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RustLite Audio Calibration Lab?

The last sighting of RustLite Audio Calibration Lab was 28 days 16 hours ago; it is offline right now.

How does RustLite Audio Calibration Lab rank against other Rust servers?

Player hours over seven days put RustLite Audio Calibration Lab at #14,975, in the top 63% of all ranked servers.

Wipe days

What does wipe day look like on RustLite Audio Calibration Lab?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on RustLite Audio Calibration Lab?

No next wipe can be predicted for RustLite Audio Calibration Lab, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 41 days 8 hours ago the current world was made.

Rules

What are the rules and settings on RustLite Audio Calibration Lab?

You will not find a gather rate in the name of RustLite Audio Calibration Lab. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RustLite Audio Calibration Lab run?

The map is procedural and the game generates it on RustLite Audio Calibration Lab.

Connect

How do I join RustLite Audio Calibration Lab?

Type client.connect 150.220.36.225:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.