Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 11
- Peak, 7 days
- 15
1% full
Rank
top 6% · #132 in EA
7-day average
peak 15
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 25/ 100
- 2 17/ 88
- 3 13/ 100
- 4 6/ 100
- 5 3/ 200
- 6 8/ 100
Quick answers
from the figures on this pageServer
Is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how reliable is it?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and taking players now. About 46 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing located?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists Asia as its location, tagged EA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 15.235.216.54:29013 is where it lives.
Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run smoothly?
The last 48 hours gave an average of 58 server fps, and it never went under 53. The world held as many as 189,054 entities, counting buildings, deployables and all the rest. At its highest, it took 5,924 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
These Rust Dashboard lists include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, since all of them publish a rustez.com hostname.
What do the server tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; EA (East Asia): East Asia is where the server browser puts it from [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
2 players are playing on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now, out of 200 slots. Its seven-day average is 6 players, and it reached 15 at the highest. Across the last 48 hours, the peak came at 14:00 UTC with an average of 9 players.
How does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds #1,320 for player hours across seven days, #132 in Asia, in the top 6% of all ranked servers.
Reset times
What does wipe day look like on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
At their busiest, its recent wipes drew 14 players on average. On the latest wipe, 39 hours passed before the crowd peaked.
What is the wipe schedule on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Once a month [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 28 days 1 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
No gather rate appears in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The game generates the procedural map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, size 4,500 with seed 393537180. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Join
How do I join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The console in Rust opens with F1, and client.connect 15.235.216.54:29013 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustez.com is where its website lives.
