Rust Dashboard95,741 playing

OHHO Server Test ~Kong: Skull Island 1.28~

Online 15.235.181.221:28019 checked 11m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#9,219

top 42%

7-day average

0

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct12 Oct18 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 162 on average
    251/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    191/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    22/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average
    193/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    82/ 1000

Quick answers

from the figures on this page

About

Is OHHO Server Test ~Kong: Skull Island 1.28~ online, and how reliable is it?

Players can join OHHO Server Test ~Kong: Skull Island 1.28~: it is online. The uptime it reports puts its last restart about 24 hours ago. It was online 65% of the last 7 full days, which is 110 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.

Which version of Rust does OHHO Server Test ~Kong: Skull Island 1.28~ run?

OHHO Server Test ~Kong: Skull Island 1.28~ runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is OHHO Server Test ~Kong: Skull Island 1.28~ located?

No region tag comes from OHHO Server Test ~Kong: Skull Island 1.28~. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 15.235.181.221:28019.

Does OHHO Server Test ~Kong: Skull Island 1.28~ run smoothly?

Across the last 48 hours the average was 135 fps, with a floor of 98. The world held as many as 68,600 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,537 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include OHHO Server Test ~Kong: Skull Island 1.28~?

These Rust Dashboard lists include OHHO Server Test ~Kong: Skull Island 1.28~: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on OHHO Server Test ~Kong: Skull Island 1.28~ mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from OHHO Server Test ~Kong: Skull Island 1.28~ as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is OHHO Server Test ~Kong: Skull Island 1.28~?

0 players are playing on OHHO Server Test ~Kong: Skull Island 1.28~ right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 1 players.

How does OHHO Server Test ~Kong: Skull Island 1.28~ rank against other Rust servers?

Player hours over seven days put OHHO Server Test ~Kong: Skull Island 1.28~ at #9,219, in the top 42% of all ranked servers.

Wipe days

What is the wipe schedule on OHHO Server Test ~Kong: Skull Island 1.28~?

OHHO Server Test ~Kong: Skull Island 1.28~ has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was made.

Settings

What are the rules and settings on OHHO Server Test ~Kong: Skull Island 1.28~?

The name of OHHO Server Test ~Kong: Skull Island 1.28~ gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does OHHO Server Test ~Kong: Skull Island 1.28~ run?

OHHO Server Test ~Kong: Skull Island 1.28~ runs a procedural map of size 3,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Connect

How do I join OHHO Server Test ~Kong: Skull Island 1.28~?

Type client.connect 15.235.181.221:28019 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.