OHHO Server Test ~Kong: Skull Island 1.28~
Online 15.235.181.221:28019 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 42%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 251/ 500
- 2 134/ 100
- 3 191/ 225
- 4 22/ 200
- 5 193/ 700
- 6 82/ 1000
Quick answers
from the figures on this pageAbout
Is OHHO Server Test ~Kong: Skull Island 1.28~ online, and how reliable is it?
Players can join OHHO Server Test ~Kong: Skull Island 1.28~: it is online. The uptime it reports puts its last restart about 24 hours ago. It was online 65% of the last 7 full days, which is 110 of 168 hours. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does OHHO Server Test ~Kong: Skull Island 1.28~ run?
OHHO Server Test ~Kong: Skull Island 1.28~ runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is OHHO Server Test ~Kong: Skull Island 1.28~ located?
No region tag comes from OHHO Server Test ~Kong: Skull Island 1.28~. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 15.235.181.221:28019.
Does OHHO Server Test ~Kong: Skull Island 1.28~ run smoothly?
Across the last 48 hours the average was 135 fps, with a floor of 98. The world held as many as 68,600 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,537 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include OHHO Server Test ~Kong: Skull Island 1.28~?
These Rust Dashboard lists include OHHO Server Test ~Kong: Skull Island 1.28~: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on OHHO Server Test ~Kong: Skull Island 1.28~ mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from OHHO Server Test ~Kong: Skull Island 1.28~ as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is OHHO Server Test ~Kong: Skull Island 1.28~?
0 players are playing on OHHO Server Test ~Kong: Skull Island 1.28~ right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 1 players.
How does OHHO Server Test ~Kong: Skull Island 1.28~ rank against other Rust servers?
Player hours over seven days put OHHO Server Test ~Kong: Skull Island 1.28~ at #9,219, in the top 42% of all ranked servers.
Wipe days
What is the wipe schedule on OHHO Server Test ~Kong: Skull Island 1.28~?
OHHO Server Test ~Kong: Skull Island 1.28~ has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was made.
Settings
What are the rules and settings on OHHO Server Test ~Kong: Skull Island 1.28~?
The name of OHHO Server Test ~Kong: Skull Island 1.28~ gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does OHHO Server Test ~Kong: Skull Island 1.28~ run?
OHHO Server Test ~Kong: Skull Island 1.28~ runs a procedural map of size 3,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
Connect
How do I join OHHO Server Test ~Kong: Skull Island 1.28~?
Type client.connect 15.235.181.221:28019 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.