Rust Dashboard98,350 playing

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped

Online 15.235.181.126:28016 checked 12m ago

2x oxide

Players now

Live
7of 60
Full
12%
In queue
0
Peak, 48 hours
8
Peak, 7 days
13

12% full

Tue 18:00Thu 15:00players each hour · 48 hours · UTC

Rank

#2,692

top 12%

7-day average

1

peak 13

Last wipe

4h ago

no schedule published

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0246818:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 12:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 12:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 13d 19hThu 12 Nov, 12:28 UTC
  • 20d 19hThu 19 Nov, 12:28 UTC
  • 27d 19hThu 26 Nov, 12:28 UTC
  • 35d 1hThu 3 Dec, 19:00 UTCFW
  • 41d 19hThu 10 Dec, 12:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:28 UTC4h ago – – running 0
Thu 22 Oct, 12:28 UTC7d ago 14 – – 0
Thu 15 Oct, 12:29 UTC14d ago 6 halved by day 5 7 days 0
Thu 8 Oct, 12:28 UTC21d ago 3 halved by day 5 7 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC42d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 60
  2. 2
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    50/ 115
  3. 3
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  4. 4
    [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 5 on average
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  5. 5
    [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 2 on average
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  6. 6
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Quick answers

from the figures on this page

Server

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped online, and how reliable is it?

Right now [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is running. Its reported uptime points to a restart roughly 2 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run?

Rust network protocol 2635 and build 168909 is running on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped located?

The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 15.235.181.126:28016 is where it lives.

Does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run smoothly?

The last 48 hours gave an average of 94 server fps, and it never went under 35. The world held as many as 67,347 entities, counting buildings, deployables and all the rest. At its highest, it took 3,077 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

You'll find [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on these themed lists at Rust Dashboard: 2x Rust servers, shown live and Best Rust community servers. It appears under these filters when you browse the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

What do the server tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): The server has 60 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod) from [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

As things stand, 7 players are on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, which holds 60 slots. Averaged across the last seven days: 1 players, peaking at 13. Across the last 48 hours, the peak came at 14:00 UTC with an average of 7 players.

How does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped rank against other Rust servers?

Player hours over seven days put [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped at #2,692, in the top 12% of all ranked servers.

Wipe schedule

What does wipe day look like on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The average busiest point of its recent wipes was 8 players. 4 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 5.

What is the wipe schedule on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The wipe rhythm on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 4 hours ago the current world was made.

Map and rules

What are the rules and settings on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped carries a 2x gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run?

A procedural map of size 3,300 with seed 1337 is what [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

Connect

How do I join [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Type client.connect 15.235.181.126:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.lonesurvivor.online/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp60
Max players The server has 60 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.