Rust Dashboard61,526 playing

typical TESTING

Offline 15.204.83.240:21000 checked 16d ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,244

top 71%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average
    159/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    245/ 275
  3. 3
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    27/ 100
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
    424/ 450
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
    590/ 600
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
    469/ 500

Quick answers

from the figures on this page

About

Is typical TESTING online, and how reliable is it?

typical TESTING is not online right now, and 16 days 10 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 8 October 2026, when Rust Dashboard first saw it.

Which version of Rust does typical TESTING run?

typical TESTING runs Rust network protocol 2634 and build 167398, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is typical TESTING located?

There is no region on typical TESTING. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 15.204.83.240:21000.

Tags, lists

Which Rust Dashboard lists and filters include typical TESTING?

The Rust Dashboard lists that carry typical TESTING are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TESTING mean?

The game's server browser reads these tags from typical TESTING: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is typical TESTING?

At the moment typical TESTING is offline; it last showed 16 days 10 hours ago.

How does typical TESTING rank against other Rust servers?

Player hours over seven days put typical TESTING at #15,244, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on typical TESTING?

Too few wipes are on record for typical TESTING to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 2 hours ago.

Rules

What are the rules and settings on typical TESTING?

You will not find a gather rate in the name of typical TESTING. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does typical TESTING run?

typical TESTING runs a procedural map of size 1,000 with seed 1, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join typical TESTING?

The console in Rust opens with F1, and client.connect 15.204.83.240:21000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.