Rust Dashboard82,372 playing

A Shockbyte Rust Server

Offline 15.204.68.194:25059 checked 4d ago

quad softcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

100% full

Rank

#8,698

top 39%

7-day average

1

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 39% of all ranked servers, and #466 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:31 UTC12d ago 1 – running 1
Sat 3 Oct, 18:31 UTC26d ago 1 held half 13.5 days 1
Thu 17 Sep, 21:19 UTC42d ago 1 held half 15.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EA] Softcore 1quad · monthly · 66 on average
    23/ 350
  2. 2
    [US] Facepunch Softcore 2NA · quad · monthly · 58 on average
    56/ 300
  3. 3
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
    11/ 150
  4. 4
    Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average
    5/ 100
  5. 5
    [红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
    7/ 200
  6. 6
    [红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
    7/ 200

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 4 days 12 hours ago. It is offline at the moment. The last 7 full days show 4% uptime, with 7 hours up out of 168. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 15.204.68.194:25059 is where it lives.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmsoftcore (Game mode): An easier ruleset, softcore, is in force; mp1 (Max players): 1 is the slot count; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 4 days 12 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #8,698 on the last seven days of player hours, A Shockbyte Rust Server is in the top 39% of all ranked servers. Among servers of the quad type, it sits at #466.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 15 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The limit is 4 players per group (quad). softcore is what it plays, Facepunch's easier setting: part of your loot is kept. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,800 with seed 300900 is what A Shockbyte Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join A Shockbyte Rust Server?

Type client.connect 15.204.68.194:25059 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore, is in force.
mp1
Max players 1 is the slot count.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.