Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 31% · #1079 in NA
7-day average
peak 1
No wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:45 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 19:26 UTC11h ago | – | – | – | 0 |
| Tue 27 Oct, 19:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:23 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 18:24 UTC6d ago | 1 | halved by day 3 | 5 days | 0 |
| Wed 21 Oct, 01:18 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 22:44 UTC8d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | 19.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Jack&Swan [TEST SERVER] online, and how reliable is it?
Players can join Jack&Swan [TEST SERVER]: it is online. The uptime it reports puts its last restart about 6 hours ago. Over the last 7 full days, 149 of 168 hours were online: 89%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Jack&Swan [TEST SERVER] run?
On Linux, Jack&Swan [TEST SERVER] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Jack&Swan [TEST SERVER] located?
Jack&Swan [TEST SERVER] lists North America as its location, tagged NA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 15.204.232.45:28115.
Does Jack&Swan [TEST SERVER] run smoothly?
Server fps averaged 55 over the last 48 hours and never dropped below 24. Buildings, deployables and everything else added up to a peak of 149,352 entities. It drew as much as 4,219 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Jack&Swan [TEST SERVER]?
These Rust Dashboard lists include Jack&Swan [TEST SERVER]: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Jack&Swan [TEST SERVER] mean?
These are the tags Jack&Swan [TEST SERVER] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Jack&Swan [TEST SERVER]?
As things stand, 0 players are on Jack&Swan [TEST SERVER], which holds 50 slots. Over seven days the mean is 0 players and the peak is 1.
How does Jack&Swan [TEST SERVER] rank against other Rust servers?
Jack&Swan [TEST SERVER] holds #6,971 for player hours across seven days, #1,079 in North America, in the top 31% of all ranked servers.
Wipe schedule
What is the wipe schedule on Jack&Swan [TEST SERVER]?
No wipe schedule is kept on Jack&Swan [TEST SERVER]: the world is remade every few hours, and those resets are not wipes.
Settings
What are the rules and settings on Jack&Swan [TEST SERVER]?
You will not find a gather rate in the name of Jack&Swan [TEST SERVER]. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Jack&Swan [TEST SERVER] run?
A procedural map of size 4,096 with seed 1337 is what Jack&Swan [TEST SERVER] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Connect
How do I join Jack&Swan [TEST SERVER]?
The console in Rust opens with F1, and client.connect 15.204.232.45:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.