Rust Dashboard63,058 playing

[US] Rustwood | Small | Weekly | Quad | Vanilla+

Online NA 15.204.208.98:38215 checked 11m ago

weekly wipes vanillamoddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#4,564

top 20% · #780 in NA

7-day average

0

peak 3

Last wipe

3d ago

weekly schedule

Next wipe

3d 0h

Mon 2 Nov, 00:24 UTC

Players

AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:24 UTC, in 3d 0h. Its weekly schedule tag · low confidence

0.9 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

Coming wipes

  • 3d 0hMon 2 Nov, 00:24 UTC
  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 10d 0hMon 9 Nov, 00:24 UTC
  • 17d 0hMon 16 Nov, 00:24 UTC
  • 24d 0hMon 23 Nov, 00:24 UTC
  • 31d 0hMon 30 Nov, 00:24 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 38d 0hMon 7 Dec, 00:24 UTC

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:24 UTC3d ago 3 – running 0
Sun 25 Oct, 03:07 UTC4d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    92/ 100
  2. 2
    Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
    5/ 150
  3. 3
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 241 on average
    770/ 800
  4. 4
    Rustoria.co - US MainNA · groups of 16+ · weekly · 230 on average
    785/ 800
  5. 5
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 210 on average
    132/ 250
  6. 6
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 163 on average
    104/ 200

Quick answers

from the figures on this page

Server

Is [US] Rustwood | Small | Weekly | Quad | Vanilla+ online, and how reliable is it?

Players can join [US] Rustwood | Small | Weekly | Quad | Vanilla+: it is online. The uptime it reports puts its last restart about 7 hours ago. The last 6 full days show 83% uptime, with 119 hours up out of 144. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?

Rust network protocol 2635 and build 168909 is running on [US] Rustwood | Small | Weekly | Quad | Vanilla+, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is [US] Rustwood | Small | Weekly | Quad | Vanilla+ located?

In North America, [US] Rustwood | Small | Weekly | Quad | Vanilla+ lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 15.204.208.98:38215.

Does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run smoothly?

The last 48 hours gave an average of 149 server fps, and it never went under 119. Buildings, deployables and everything else added up to a peak of 59,354 entities. At its highest, it took 2,299 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [US] Rustwood | Small | Weekly | Quad | Vanilla+?

These Rust Dashboard lists include [US] Rustwood | Small | Weekly | Quad | Vanilla+: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [US] Rustwood | Small | Weekly | Quad | Vanilla+ mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America from [US] Rustwood | Small | Weekly | Quad | Vanilla+ as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [US] Rustwood | Small | Weekly | Quad | Vanilla+?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.

How does [US] Rustwood | Small | Weekly | Quad | Vanilla+ rank against other Rust servers?

Player hours over seven days put [US] Rustwood | Small | Weekly | Quad | Vanilla+ at #4,564 overall and #780 in North America, in the top 20% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

The prediction follows its tag, because too few of [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipes are on record to confirm the schedule. Monday 2 November at 00:24 UTC is when its next wipe falls due. 3 days 23 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

No gather rate appears in the name of [US] Rustwood | Small | Weekly | Quad | Vanilla+. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?

The game generates the procedural map on [US] Rustwood | Small | Weekly | Quad | Vanilla+, size 3,300 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [US] Rustwood | Small | Weekly | Quad | Vanilla+?

The console in Rust opens with F1, and client.connect 15.204.208.98:38215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.