[US] Rustwood | Small | Weekly | Quad | Vanilla+
Online NA 15.204.208.98:38215 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 20% · #780 in NA
7-day average
peak 3
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 00:24 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:24 UTC, in 3d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 0hMon 2 Nov, 00:24 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 10d 0hMon 9 Nov, 00:24 UTC
- 17d 0hMon 16 Nov, 00:24 UTC
- 24d 0hMon 23 Nov, 00:24 UTC
- 31d 0hMon 30 Nov, 00:24 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 38d 0hMon 7 Dec, 00:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:24 UTC3d ago | 3 | – | running | 0 |
| Sun 25 Oct, 03:07 UTC4d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 92/ 100
- 2 5/ 150
- 3 770/ 800
- 4 785/ 800
- 5 132/ 250
- 6 104/ 200
Quick answers
from the figures on this pageServer
Is [US] Rustwood | Small | Weekly | Quad | Vanilla+ online, and how reliable is it?
Players can join [US] Rustwood | Small | Weekly | Quad | Vanilla+: it is online. The uptime it reports puts its last restart about 7 hours ago. The last 6 full days show 83% uptime, with 119 hours up out of 144. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?
Rust network protocol 2635 and build 168909 is running on [US] Rustwood | Small | Weekly | Quad | Vanilla+, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [US] Rustwood | Small | Weekly | Quad | Vanilla+ located?
In North America, [US] Rustwood | Small | Weekly | Quad | Vanilla+ lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 15.204.208.98:38215.
Does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run smoothly?
The last 48 hours gave an average of 149 server fps, and it never went under 119. Buildings, deployables and everything else added up to a peak of 59,354 entities. At its highest, it took 2,299 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [US] Rustwood | Small | Weekly | Quad | Vanilla+?
These Rust Dashboard lists include [US] Rustwood | Small | Weekly | Quad | Vanilla+: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [US] Rustwood | Small | Weekly | Quad | Vanilla+ mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America from [US] Rustwood | Small | Weekly | Quad | Vanilla+ as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is [US] Rustwood | Small | Weekly | Quad | Vanilla+?
[US] Rustwood | Small | Weekly | Quad | Vanilla+ has 0 of its 50 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 3. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.
How does [US] Rustwood | Small | Weekly | Quad | Vanilla+ rank against other Rust servers?
Player hours over seven days put [US] Rustwood | Small | Weekly | Quad | Vanilla+ at #4,564 overall and #780 in North America, in the top 20% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
The prediction follows its tag, because too few of [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipes are on record to confirm the schedule. Monday 2 November at 00:24 UTC is when its next wipe falls due. 3 days 23 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
No gather rate appears in the name of [US] Rustwood | Small | Weekly | Quad | Vanilla+. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.
Which map does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?
The game generates the procedural map on [US] Rustwood | Small | Weekly | Quad | Vanilla+, size 3,300 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [US] Rustwood | Small | Weekly | Quad | Vanilla+?
The console in Rust opens with F1, and client.connect 15.204.208.98:38215 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.