OEmt.club
Online 15.204.152.38:22533 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 26%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 114/ 500
- 2 127/ 100
- 3 195/ 225
- 4 75/ 700
- 5 221/ 700
- 6 348/ 350
Quick answers
from the figures on this pageServer
Is OEmt.club online, and how reliable is it?
OEmt.club is up and taking players now. Its reported uptime points to a restart roughly 3 days 6 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does OEmt.club run?
Rust network protocol 2635 and build 168909 is running on OEmt.club, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is OEmt.club located?
No region tag comes from OEmt.club. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 15.204.152.38:22533.
Does OEmt.club run smoothly?
The last 48 hours gave an average of 82 server fps, and it never went under 56. The world held as many as 91,024 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,996 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include OEmt.club?
You'll find OEmt.club on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on OEmt.club mean?
These are the tags OEmt.club publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is OEmt.club?
OEmt.club has 0 of its 40 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 2 players.
How does OEmt.club rank against other Rust servers?
Player hours over seven days put OEmt.club at #5,750, in the top 26% of all ranked servers.
Wipe schedule
What does wipe day look like on OEmt.club?
Its recent wipes averaged a peak of 2 players. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on OEmt.club?
Wipes come once a month on OEmt.club, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 22 hours ago.
Settings
What are the rules and settings on OEmt.club?
You will not find a gather rate in the name of OEmt.club. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.
Which map does OEmt.club run?
A procedural map of size 4,000 with seed 1906185140 is what OEmt.club runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join OEmt.club?
The console in Rust opens with F1, and client.connect 15.204.152.38:22533 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://oemt.club.