Local Test Server
Offline 149.50.32.175:28015 checked 32d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 122/ 100
- 3 42/ 225
- 4 21/ 700
- 5 8/ 200
- 6 3/ 1000
Quick answers
from the figures on this pageServer details
Is Local Test Server online, and how reliable is it?
We last saw Local Test Server 32 days 2 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 25 September 2026.
Which version of Rust does Local Test Server run?
Local Test Server runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Local Test Server located?
No region is published by Local Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 149.50.32.175:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Local Test Server?
You'll find Local Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Local Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Local Test Server?
The last sighting of Local Test Server was 32 days 2 hours ago; it is offline right now.
How does Local Test Server rank against other Rust servers?
Ranked #14,139 on the last seven days of player hours, Local Test Server is in the top 61% of all ranked servers.
Wipe days
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 34 days 5 hours ago the current world was made.
Rules
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
How to join
How do I join Local Test Server?
The console in Rust opens with F1, and client.connect 149.50.32.175:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.