Local Test Server
Offline 149.50.208.134:28015 checked 40d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 52/ 500
- 2 121/ 100
- 3 51/ 225
- 4 55/ 700
- 5 12/ 200
- 6 8/ 1000
Quick answers
from the figures on this pageServer
Is Local Test Server online, and how reliable is it?
Local Test Server is not online right now, and 40 days 6 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 18 September 2026.
Which version of Rust does Local Test Server run?
Local Test Server runs Rust network protocol 2621 and build 143390, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Local Test Server located?
No region appears for Local Test Server. The region code is fra. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 149.50.208.134:28015.
Tags
Which Rust Dashboard lists and filters include Local Test Server?
You'll find Local Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2621 (Protocol): The game protocol is 2621; your build has to match it to join; cs143390 (Build): The game build is 143390; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rfra (Region code): fra is the region code set here; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Local Test Server?
At the moment Local Test Server is offline; it last showed 40 days 6 hours ago.
How does Local Test Server rank against other Rust servers?
Ranked #15,391 on the last seven days of player hours, Local Test Server is in the top – of all ranked servers.
Reset times
What is the wipe schedule on Local Test Server?
Local Test Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 253 days 7 hours ago.
Map and rules
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does Local Test Server run?
The map is procedural and the game generates it on Local Test Server.
Connect
How do I join Local Test Server?
Type client.connect 149.50.208.134:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.