Rust Dashboard32,606 playing

Local Benchmark

Offline 149.50.190.135:28015 checked 38d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#15,010

no region published

7-day average

0

peak –

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
    143/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    122/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    13/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
    16/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    14/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    37/ 200

Quick answers

from the figures on this page

About

Is Local Benchmark online, and how reliable is it?

The server is down at the moment. Its last sighting was 38 days 16 hours ago: Local Benchmark. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 20 September 2026.

Which version of Rust does Local Benchmark run?

On Windows, Local Benchmark runs Rust network protocol 2633 and build 164530. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local Benchmark located?

No region is published by Local Benchmark. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 149.50.190.135:28015.

Tags

Which Rust Dashboard lists and filters include Local Benchmark?

The Rust Dashboard lists that carry Local Benchmark are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Benchmark mean?

The game's server browser reads these tags from Local Benchmark: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local Benchmark?

At the moment Local Benchmark is offline; it last showed 38 days 16 hours ago.

How does Local Benchmark rank against other Rust servers?

Ranked #15,010 on the last seven days of player hours, Local Benchmark is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Local Benchmark?

The record holds too few of Local Benchmark's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 38 days 17 hours ago.

Settings

What are the rules and settings on Local Benchmark?

The name of Local Benchmark gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Local Benchmark run?

A procedural map is what Local Benchmark runs, generated by the game.

How to join

How do I join Local Benchmark?

Type client.connect 149.50.190.135:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players 1 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.