Rust Dashboard74,551 playing

Local Test Server

Offline 149.22.84.151:28015 checked 44d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,034

no region published

7-day average

0

peak –

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    674/ 725
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    432/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    40/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    52/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    228/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    135/ 175

Quick answers

from the figures on this page

Server

Is Local Test Server online, and how reliable is it?

Local Test Server is not online right now, and 44 days 18 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163794 is running on Local Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Test Server located?

There is no region on Local Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 149.22.84.151:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local Test Server?

You'll find Local Test Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 44 days 18 hours ago.

How does Local Test Server rank against other Rust servers?

Player hours over seven days put Local Test Server at #13,034, in the top – of all ranked servers.

Wipe days

What is the wipe schedule on Local Test Server?

Too few wipes are on record for Local Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 12 hours ago the current world was made.

Settings

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Test Server run?

A procedural map is what Local Test Server runs, generated by the game.

Connect

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 149.22.84.151:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.