BeamedPrivate
Online 149.202.64.146:5005 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 28%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:03 UTC6d ago | 1 | – | running | 0 |
| Tue 13 Oct, 17:16 UTC15d ago | 4 | halved by day 4 | 9.2 days | 1 |
| Mon 12 Oct, 17:27 UTC16d ago | 3 | – | 1 days | 0 |
| Sun 11 Oct, 00:36 UTC18d ago | 3 | – | 1.7 days | 2 |
| Sat 10 Oct, 01:38 UTC19d ago | 2 | – | 1 days | 1 |
| Wed 7 Oct, 22:33 UTC21d ago | 2 | held half | 2.1 days | 0 |
| Fri 2 Oct, 23:19 UTC26d ago | 1 | held half | 5 days | 1 |
| Thu 1 Oct, 22:52 UTC FW27d ago | 1 | – | 1 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 2 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 28/ 500
- 2 130/ 100
- 3 29/ 225
- 4 13/ 700
- 5 3/ 200
- 6 2/ 1000
Quick answers
from the figures on this pageServer details
Is BeamedPrivate online, and how reliable is it?
BeamedPrivate is up and taking players now. The uptime it reports puts its last restart about 6 days 4 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does BeamedPrivate run?
On Linux, BeamedPrivate runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BeamedPrivate located?
There is no region on BeamedPrivate. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 149.202.64.146:5005.
Does BeamedPrivate run smoothly?
Server fps averaged 93 over the last 48 hours and never dropped below 22. The world held as many as 111,656 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,871 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include BeamedPrivate?
You'll find BeamedPrivate on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on BeamedPrivate mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp69 (Max players): It holds 69 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from BeamedPrivate as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is BeamedPrivate?
BeamedPrivate has 0 of its 69 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
How does BeamedPrivate rank against other Rust servers?
Ranked #6,200 on the last seven days of player hours, BeamedPrivate is in the top 28% of all ranked servers.
Reset times
What does wipe day look like on BeamedPrivate?
Its recent wipes averaged a peak of 3 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on BeamedPrivate?
No next wipe can be predicted for BeamedPrivate, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 6 days 5 hours ago.
Map and rules
What are the rules and settings on BeamedPrivate?
You will not find a gather rate in the name of BeamedPrivate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off: that is Valve's anti-cheat.
Which map does BeamedPrivate run?
A procedural map of size 4,500 with seed 85484 is what BeamedPrivate runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join BeamedPrivate?
The console in Rust opens with F1, and client.connect 149.202.64.146:5005 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://guavahost.com/.