Rust Dashboard86,772 playing

Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online EU 148.251.138.115:28115 checked 10m ago

quad monthly wipes vanillamoddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 16:00Thu 13:00players each hour · 48 hours · UTC

Rank

#15,344

top 69% · #2551 in EU

7-day average

0

peak –

Last wipe

22d ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

5.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 1 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
    0/ 100
  2. 2
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 131 on average
    106/ 250
  3. 3 235/ 350
  4. 4
    RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 9 on average
    6/ 200
  5. 5 3/ 100
  6. 6
    [GER/EU] Sanctuary Teams (1-4)EU · quad · monthly · 1 on average
    1/ 50

Quick answers

from the figures on this page

Server details

Is Convergence | Outpost |Vanilla+|QoL|Events|Monthly online, and how reliable is it?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly is up and taking players now. About 9 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs Rust network protocol 2634 and build 166494, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Convergence | Outpost |Vanilla+|QoL|Events|Monthly located?

The EU tag is how Convergence | Outpost |Vanilla+|QoL|Events|Monthly places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 148.251.138.115:28115 is where it lives.

Does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run smoothly?

The last 48 hours gave an average of 144 server fps, and it never went under 30. Buildings, deployables and everything else added up to a peak of 147,783 entities. At its highest, it took 4,842 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The Rust Dashboard lists that carry Convergence | Outpost |Vanilla+|QoL|Events|Monthly are: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on Convergence | Outpost |Vanilla+|QoL|Events|Monthly mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): This one runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it from Convergence | Outpost |Vanilla+|QoL|Events|Monthly as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly has 0 of its 50 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly rank against other Rust servers?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly holds #15,344 for player hours across seven days, #2,551 in Europe, in the top 69% of all ranked servers. Among servers of the quad type, it sits at #615.

Wipe days

What does wipe day look like on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Once a month Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 22 days 13 hours ago. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

You will not find a gather rate in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. The limit is 4 players per group (quad). It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs a procedural map of size 4,500 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Connect

How do I join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The console in Rust opens with F1, and client.connect 148.251.138.115:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://rust.convergencegaming.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the most you can have per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build This one runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.