Rust Dashboard40,223 playing

StreetKings

Online 148.251.133.92:10002 checked 12m ago

Players now

Live
0of 200
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 07:00Fri 04:00players each hour · 48 hours · UTC

Rank

#15,273

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

6d 12h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 12hThu 5 Nov, 19:00 UTCFW
  • 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average
    81/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
    109/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    210/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    12/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    245/ 275
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average
    466/ 475

Quick answers

from the figures on this page

About

Is StreetKings online, and how reliable is it?

StreetKings is up and taking players now. About 7 days 9 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does StreetKings run?

On Windows, StreetKings runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is StreetKings located?

No region tag comes from StreetKings. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 148.251.133.92:10002 is where it lives.

Does StreetKings run smoothly?

Across the last 48 hours the average was 195 fps, with a floor of 157. Buildings, deployables and everything else added up to a peak of 16,573 entities. Memory use peaked at 1,485 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include StreetKings?

These Rust Dashboard lists include StreetKings: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on StreetKings mean?

These are the tags StreetKings publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is StreetKings?

As things stand, 0 players are on StreetKings, which holds 200 slots. Its average over the last seven days comes to 0 players.

How does StreetKings rank against other Rust servers?

Ranked #15,273 on the last seven days of player hours, StreetKings is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on StreetKings?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on StreetKings?

Once a month StreetKings wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 28 days 12 hours ago.

Settings

What are the rules and settings on StreetKings?

You will not find a gather rate in the name of StreetKings. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does StreetKings run?

A procedural map of size 2,000 with seed 1234 is what StreetKings runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join StreetKings?

The console in Rust opens with F1, and client.connect 148.251.133.92:10002 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/street-kings is where its website lives.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.