Rust Dashboard102,471 playing

My Rust server | Powered by AMP

Online 148.230.88.181:28015 checked 12m ago

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 19:00Thu 16:00players each hour · 48 hours · UTC

Rank

#14,986

top 67%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

0510152019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct15 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
    343/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    452/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    972/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    42/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    979/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    45/ 250

Quick answers

from the figures on this page

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

Right now My Rust server | Powered by AMP is running. About 4 days 15 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 94 of 168 hours were online: 56%. Rust Dashboard logged it for the first time on 4 October 2026.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 is running on My Rust server | Powered by AMP, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 148.230.88.181:28015.

Does My Rust server | Powered by AMP run smoothly?

Across the last 48 hours the average was 4 fps, with a floor of 1. The world held as many as 111,610 entities, counting buildings, deployables and all the rest. At its highest, it took 3,776 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

These Rust Dashboard lists include My Rust server | Powered by AMP: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1.

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #14,986, in the top 67% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 25 days 17 hours ago.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP, size 4,500 with seed 6738. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join My Rust server | Powered by AMP?

Type client.connect 148.230.88.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.