Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 39% · #439 in EA
7-day average
peak 1
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 12:33 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:33 UTC, in 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 12:33 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 12:33 UTC
- 28d 3hThu 26 Nov, 12:33 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 12:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:33 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| Sun 27 Sep, 08:58 UTC32d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 59/ 115
- 2 50/ 150
- 3 3/ 140
- 4 3/ 100
- 5 1/ 20
- 6 3/ 100
Quick answers
from the figures on this pageServer
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up and taking players now. About 8 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
Rust network protocol 2635 and build 168909 is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?
In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 148.113.24.99:29029 is where it lives.
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?
Across the last 48 hours the average was 232 fps, with a floor of 79. The world held as many as 51,372 entities, counting buildings, deployables and all the rest. It drew as much as 3,213 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The Rust Dashboard lists that carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: 2x Rust servers, shown live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?
The game's server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): East Asia is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
0 players are playing on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 1.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?
Player hours over seven days put [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,701 overall and #439 in Asia, in the top 39% of all ranked servers.
Wipe schedule
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 2 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Too few wipes are on record for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly to confirm its schedule, so the tag sets the prediction. Thursday 29 October at 12:33 UTC is when its next wipe falls due. 13 days 20 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Map and rules
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
A gather rate of 2x appears in the name of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs a procedural map of size 3,000 with seed 1614537442, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Type client.connect 148.113.24.99:29029 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rust.nexnise.com/.
