Rust Dashboard49,738 playing

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 8m ago

2x biweekly wipes vanillamoddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 10:00Thu 08:00players each hour · 48 hours · UTC

Rank

#8,701

top 39% · #439 in EA

7-day average

0

peak 1

Last wipe

13d ago

biweekly schedule

Next wipe

3h

Thu 29 Oct, 12:33 UTC

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 3h. Its biweekly schedule tag · low confidence

9.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  • 3hThu 29 Oct, 12:33 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 14d 3hThu 12 Nov, 12:33 UTC
  • 28d 3hThu 26 Nov, 12:33 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 42d 3hThu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:33 UTC13d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 halved by day 2 13.7 days 0
Sun 27 Sep, 08:58 UTC32d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average
    59/ 115
  2. 2
    [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average
    50/ 150
  3. 3
    [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10EA · groups of 8+ · 2x · biweekly · 4 on average
    3/ 140
  4. 4
    [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average
    3/ 100
  5. 5
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
    1/ 20
  6. 6
    瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average
    3/ 100

Quick answers

from the figures on this page

Server

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up and taking players now. About 8 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Rust network protocol 2635 and build 168909 is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 148.113.24.99:29029 is where it lives.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

Across the last 48 hours the average was 232 fps, with a floor of 79. The world held as many as 51,372 entities, counting buildings, deployables and all the rest. It drew as much as 3,213 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The Rust Dashboard lists that carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: 2x Rust servers, shown live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

The game's server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): East Asia is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

0 players are playing on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now, out of 40 slots. Over seven days the mean is 0 players and the peak is 1.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?

Player hours over seven days put [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,701 overall and #439 in Asia, in the top 39% of all ranked servers.

Wipe schedule

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 2 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Too few wipes are on record for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly to confirm its schedule, so the tag sets the prediction. Thursday 29 October at 12:33 UTC is when its next wipe falls due. 13 days 20 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

A gather rate of 2x appears in the name of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs a procedural map of size 3,000 with seed 1614537442, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Type client.connect 148.113.24.99:29029 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rust.nexnise.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.