Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 5
0% full
Rank
top 17% · #320 in EA
7-day average
peak 5
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 57% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UTC FW27d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 500
- 2 3/ 50
- 3 4/ 100
- 4 63/ 115
- 5 46/ 150
- 6 9/ 100
Quick answers
from the figures on this pageServer
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online, and how reliable is it?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is up and taking players now. The uptime it reports puts its last restart about 6 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
Rust network protocol 2635 and build 168909 is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly located?
In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself with the EA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 148.113.24.111:27798.
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run smoothly?
The last 48 hours gave an average of 223 server fps, and it never went under 190. Buildings, deployables and everything else added up to a peak of 84,055 entities. It drew as much as 4,134 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
These Rust Dashboard lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 2x Rust servers, shown live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly mean?
The game's server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: gmrust (Game mode): The game runs on standard Rust survival settings; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
0 players are playing on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly right now, out of 60 slots. Averaged across the last seven days: 1 players, peaking at 5. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly rank against other Rust servers?
Player hours over seven days put [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at #3,798 overall and #320 in Asia, in the top 17% of all ranked servers.
Wipe days
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The average busiest point of its recent wipes was 11 players. On the latest wipe, 13 hours passed before the crowd peaked.
What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Once a month [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 27 days 13 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The name says [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs 2x gather. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?
The game generates the procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, size 3,750 with seed 1961912642. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The console in Rust opens with F1, and client.connect 148.113.24.111:27798 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rust.nexnise.com/ is where its website lives.
