A Shockbyte Rust Server
Online 148.113.24.107:28160 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:38 UTC15d ago | 1 | – | running | 0 |
| Mon 12 Oct, 08:23 UTC17d ago | 1 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:10 UTC17d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 06:24 UTC18d ago | 1 | – | 0.4 days | 0 |
| Thu 8 Oct, 09:54 UTC21d ago | 1 | halved by day 1 | 2.9 days | 0 |
| Wed 7 Oct, 12:06 UTC21d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 144/ 500
- 2 124/ 100
- 3 185/ 225
- 4 75/ 700
- 5 8/ 200
- 6 16/ 1000
Quick answers
from the figures on this pageServer details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and taking players now. About 2 days 15 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 7 October 2026.
Which version of Rust does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs Rust network protocol 2635 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 148.113.24.107:28160 is where it lives.
Does A Shockbyte Rust Server run smoothly?
Across the last 48 hours the average was 441 fps, with a floor of 402. At its highest the count reached 48,882 entities: buildings, deployables and the rest. It drew as much as 3,736 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include A Shockbyte Rust Server?
The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from A Shockbyte Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is A Shockbyte Rust Server?
As things stand, 0 players are on A Shockbyte Rust Server, which holds 1 slots. The mean over seven days is 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,338, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 15 days 19 hours ago the current world was made.
Settings
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
The game generates the procedural map on A Shockbyte Rust Server, size 3,000 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join A Shockbyte Rust Server?
Type client.connect 148.113.24.107:28160 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.