Rust Dashboard43,286 playing

A Shockbyte Rust Server

Offline 148.113.24.101:28015 checked 4d ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 26 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:56 UTC10d ago 0 – running 0
Sat 26 Sep, 23:13 UTC32d ago 0 – 21.6 days 4
Sat 26 Sep, 02:44 UTC33d ago 6 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    285/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    252/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    24/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    25/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    32/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    119/ 200

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 4 days 18 hours ago. It is offline at the moment. Over the last 7 full days, 63 of 168 hours were online: 38%. Our records for it start on 25 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 148.113.24.101:28015.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 4 days 18 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,338 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 19 hours ago.

Settings

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join A Shockbyte Rust Server?

Type client.connect 148.113.24.101:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.