Rust Dashboard39,224 playing

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Offline 147.93.162.142:28415 checked 10h ago

monthly wipes vanillamoddedoxide

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

2% full

Wed 06:00Thu 18:00players each hour · 48 hours · UTC

Rank

#4,795

top 22%

7-day average

0

peak 2

Last wipe

13h ago

monthly schedule

Next wipe

6d 13h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75106:0013:0021:0004:0011:0018:00Wiped Wed 28 Oct, 12:52 UTCWIPEWiped Thu 29 Oct, 15:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0013:0021:0004:0011:0018:00Wiped Wed 28 Oct, 12:52 UTCWIPEWiped Thu 29 Oct, 15:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

Coming wipes

  • 6d 13hThu 5 Nov, 19:00 UTCFW
  • 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:54 UTC13h ago – – running 0
Wed 28 Oct, 12:52 UTC1d ago – – – 0
Tue 27 Oct, 18:47 UTC2d ago 1 – 0.8 days 1
Mon 26 Oct, 19:08 UTC3d ago 1 – 1 days 1
Wed 21 Oct, 19:09 UTC8d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC19d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC20d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    14/ 700
  2. 2
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    35/ 700
  3. 3
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  4. 4
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average
    38/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average
    67/ 1000

Quick answers

from the figures on this page

About

Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and how reliable is it?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is not online right now, and 10 hours have passed since we last saw it. About 2 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 96% uptime, with 162 hours up out of 168. The first time Rust Dashboard recorded it was 9 October 2026.

Which version of Rust does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

On Windows, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop located?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points to Europe, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 147.93.162.142:28415.

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run smoothly?

The last 48 hours gave an average of 58 server fps, and it never went under 7. Buildings, deployables and everything else added up to a peak of 90,646 entities. It drew as much as 2,796 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The Rust Dashboard lists that carry [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop are: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The last sighting of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop was 10 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 2. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 1 players.

How does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop rank against other Rust servers?

Ranked #4,795 on the last seven days of player hours, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is in the top 22% of all ranked servers.

Reset times

What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The only wipe on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 13 hours ago the current world was made. A monthly wipe schedule is set out in its tags.

Rules

What are the rules and settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

You will not find a gather rate in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs a procedural map of size 3,500 with seed 1444129400, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The console in Rust opens with F1, and client.connect 147.93.162.142:28415 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.