Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 40%
7-day average
peak 2
No wipes
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:10 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 05:21 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 00:00 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:56 UTC2d ago | – | – | – | 0 |
| Thu 22 Oct, 20:21 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 17:45 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 17:32 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 16:42 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:34 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 17:27 UTC7d ago | – | – | – | 0 |
| Fri 2 Oct, 07:11 UTC26d ago | 0 | – | 19.4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 67/ 300
- 2 4/ 3300
- 3 4/ 300
- 4 0/ 300
- 5 72/ 300
- 6 70/ 100
Quick answers
from the figures on this pageServer details
Is [GER] PVE | Rust in Peace | Event u. Testserver online, and how reliable is it?
Players can join [GER] PVE | Rust in Peace | Event u. Testserver: it is online. The uptime it reports puts its last restart about 13 hours ago. It was online 54% of the last 7 full days, which is 90 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [GER] PVE | Rust in Peace | Event u. Testserver run?
On Windows, [GER] PVE | Rust in Peace | Event u. Testserver runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [GER] PVE | Rust in Peace | Event u. Testserver located?
There is no region tag on [GER] PVE | Rust in Peace | Event u. Testserver, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 147.93.162.142:28315.
Does [GER] PVE | Rust in Peace | Event u. Testserver run smoothly?
Across the last 48 hours the average was 62 fps, with a floor of 59. At its highest the count reached 185,276 entities: buildings, deployables and the rest. At its highest, it took 4,794 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [GER] PVE | Rust in Peace | Event u. Testserver?
You'll find [GER] PVE | Rust in Peace | Event u. Testserver on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [GER] PVE | Rust in Peace | Event u. Testserver mean?
The game's server browser reads these tags from [GER] PVE | Rust in Peace | Event u. Testserver: gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [GER] PVE | Rust in Peace | Event u. Testserver?
0 players are playing on [GER] PVE | Rust in Peace | Event u. Testserver right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 13:00 UTC with an average of 0 players.
How does [GER] PVE | Rust in Peace | Event u. Testserver rank against other Rust servers?
Player hours over seven days put [GER] PVE | Rust in Peace | Event u. Testserver at #8,904, in the top 40% of all ranked servers.
Wipe schedule
What is the wipe schedule on [GER] PVE | Rust in Peace | Event u. Testserver?
None of the resets on [GER] PVE | Rust in Peace | Event u. Testserver counts as a wipe. The world is remade every few hours and no schedule is kept.
Rules
What are the rules and settings on [GER] PVE | Rust in Peace | Event u. Testserver?
The name of [GER] PVE | Rust in Peace | Event u. Testserver gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does [GER] PVE | Rust in Peace | Event u. Testserver run?
A procedural map of size 4,000 with seed 1337 is what [GER] PVE | Rust in Peace | Event u. Testserver runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join [GER] PVE | Rust in Peace | Event u. Testserver?
The console in Rust opens with F1, and client.connect 147.93.162.142:28315 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rustinpeace.de is where its website lives.
