Rust Dashboard93,191 playing

Local Test Server

Offline 147.92.98.181:28015 checked 44d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,550

no region published

7-day average

0

peak –

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
    799/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
    48/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
    120/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    480/ 525
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
    280/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
    209/ 300

Quick answers

from the figures on this page

Server

Is Local Test Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 44 days 1 hours ago: Local Test Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Local Test Server run?

On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Test Server located?

No region is published by Local Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 147.92.98.181:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Local Test Server?

These Rust Dashboard lists include Local Test Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 44 days 1 hours ago.

How does Local Test Server rank against other Rust servers?

Player hours over seven days put Local Test Server at #14,550, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Test Server?

The record holds too few of Local Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 49 days 18 hours ago the current world was made.

Map and rules

What are the rules and settings on Local Test Server?

No gather rate appears in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.

Which map does Local Test Server run?

The game generates the map on Local Test Server, which is procedural.

How to join

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 147.92.98.181:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.