Local Test Server
Offline 147.92.98.181:28015 checked 44d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 799/ 850
- 2 48/ 250
- 3 120/ 250
- 4 480/ 525
- 5 280/ 350
- 6 209/ 300
Quick answers
from the figures on this pageServer
Is Local Test Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 44 days 1 hours ago: Local Test Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Test Server located?
No region is published by Local Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 147.92.98.181:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Local Test Server?
These Rust Dashboard lists include Local Test Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Local Test Server?
At the moment Local Test Server is offline; it last showed 44 days 1 hours ago.
How does Local Test Server rank against other Rust servers?
Player hours over seven days put Local Test Server at #14,550, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 49 days 18 hours ago the current world was made.
Map and rules
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.
Which map does Local Test Server run?
The game generates the map on Local Test Server, which is procedural.
How to join
How do I join Local Test Server?
The console in Rust opens with F1, and client.connect 147.92.98.181:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.