Forcerecon
Offline 147.135.31.89:60422 checked 45d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 46/ 700
- 2 18/ 1000
- 3 176/ 700
- 4 76/ 1000
- 5 10/ 1000
- 6 160/ 1000
Quick answers
from the figures on this pageAbout
Is Forcerecon online, and how reliable is it?
Forcerecon is not online right now, and 45 days have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Forcerecon run?
Forcerecon runs Rust network protocol 2632 and build 160556, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Forcerecon located?
No region is published by Forcerecon. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 147.135.31.89:60422.
Tags, lists
Which Rust Dashboard lists and filters include Forcerecon?
These Rust Dashboard lists include Forcerecon: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Forcerecon mean?
The game's server browser reads these tags from Forcerecon: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Forcerecon?
At the moment Forcerecon is offline; it last showed 45 days ago.
How does Forcerecon rank against other Rust servers?
Ranked #15,078 on the last seven days of player hours, Forcerecon is in the top – of all ranked servers.
Reset times
What is the wipe schedule on Forcerecon?
Estimating from the force wipe gives the next wipe for Forcerecon. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 56 days 17 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Forcerecon?
You will not find a gather rate in the name of Forcerecon. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does Forcerecon run?
A procedural map is what Forcerecon runs, generated by the game.
Connect
How do I join Forcerecon?
The console in Rust opens with F1, and client.connect 147.135.31.89:60422 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.