Rust Dashboard67,745 playing

Rusty Skulls

Online 147.135.31.203:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#12,426

top 56%

7-day average

0

peak 1

Last wipe

27d ago

no schedule published

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    539/ 525
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    407/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    52/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    47/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    62/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
    171/ 200

Quick answers

from the figures on this page

Server

Is Rusty Skulls online, and how reliable is it?

Players can join Rusty Skulls: it is online. Its reported uptime points to a restart roughly 6 days 16 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Rusty Skulls run?

Rust network protocol 2635 and build 168909 is running on Rusty Skulls, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rusty Skulls located?

There is no region on Rusty Skulls. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 147.135.31.203:28015 is where it lives.

Does Rusty Skulls run smoothly?

Across the last 48 hours the average was 199 fps, with a floor of 162. Buildings, deployables and everything else added up to a peak of 44,193 entities. It drew as much as 2,587 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Rusty Skulls?

The Rust Dashboard lists that carry Rusty Skulls are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rusty Skulls mean?

The game's server browser reads these tags from Rusty Skulls: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rusty Skulls?

0 players are playing on Rusty Skulls right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 1.

How does Rusty Skulls rank against other Rust servers?

Ranked #12,426 on the last seven days of player hours, Rusty Skulls is in the top 56% of all ranked servers.

Wipe days

What does wipe day look like on Rusty Skulls?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rusty Skulls?

Once a month Rusty Skulls wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 19 hours ago.

Map and rules

What are the rules and settings on Rusty Skulls?

You will not find a gather rate in the name of Rusty Skulls. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Rusty Skulls run?

The game generates the procedural map on Rusty Skulls, size 3,000 with seed 169749001. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Rusty Skulls?

Type client.connect 147.135.31.203:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustyskulls.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.