Rust Dashboard46,030 playing

Cometa Rust | Vanilla | Beta-Test

Online EU 146.59.54.7:20580 checked 14m ago

moddedoxide

Players now

Live
0of 75
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 09:00Thu 07:00players each hour · 48 hours · UTC

Rank

#9,629

top 43% · #2225 in EU

7-day average

0

peak 2

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:23 UTC2d ago 2 – running 0
Sat 3 Oct, 07:37 UTC26d ago 3 halved by day 2 23.2 days 0
Fri 2 Oct, 16:45 UTC26d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    157/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    47/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    20/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average
    179/ 700

Quick answers

from the figures on this page

About

Is Cometa Rust | Vanilla | Beta-Test online, and how reliable is it?

Cometa Rust | Vanilla | Beta-Test is up and taking players now. About 17 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Cometa Rust | Vanilla | Beta-Test run?

Rust network protocol 2635 and build 168909 is running on Cometa Rust | Vanilla | Beta-Test, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Cometa Rust | Vanilla | Beta-Test located?

Cometa Rust | Vanilla | Beta-Test lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 146.59.54.7:20580.

Does Cometa Rust | Vanilla | Beta-Test run smoothly?

Across the last 48 hours the average was 156 fps, with a floor of 114. Buildings, deployables and everything else added up to a peak of 67,483 entities. At its highest, it took 3,333 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Cometa Rust | Vanilla | Beta-Test?

These Rust Dashboard lists include Cometa Rust | Vanilla | Beta-Test: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Cometa Rust | Vanilla | Beta-Test mean?

These are the tags Cometa Rust | Vanilla | Beta-Test publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Cometa Rust | Vanilla | Beta-Test?

0 players are playing on Cometa Rust | Vanilla | Beta-Test right now, out of 75 slots. Its seven-day average is 0 players, and it reached 2 at the highest.

How does Cometa Rust | Vanilla | Beta-Test rank against other Rust servers?

Player hours over seven days put Cometa Rust | Vanilla | Beta-Test at #9,629 overall and #2,225 in Europe, in the top 43% of all ranked servers.

Reset times

What does wipe day look like on Cometa Rust | Vanilla | Beta-Test?

At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on Cometa Rust | Vanilla | Beta-Test?

There is no next wipe to predict: Cometa Rust | Vanilla | Beta-Test wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 21 hours ago.

Settings

What are the rules and settings on Cometa Rust | Vanilla | Beta-Test?

No gather rate appears in the name of Cometa Rust | Vanilla | Beta-Test. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Cometa Rust | Vanilla | Beta-Test run?

Cometa Rust | Vanilla | Beta-Test runs a procedural map of size 3,500 with seed 296733043, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Cometa Rust | Vanilla | Beta-Test?

Type client.connect 146.59.54.7:20580 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp75
Max players The server has 75 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.