Rust Dashboard104,335 playing

4Netplayers Rust Server

Offline 146.59.152.6:21600 checked 6d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,289

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    303/ 375
  2. 2
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  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    952/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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  5. 5
    eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
    480/ 8
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    981/ 1000

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 6 days 4 hours ago: 4Netplayers Rust Server. Over the last 7 full days, 39 of 168 hours were online: 23%. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does 4Netplayers Rust Server run?

4Netplayers Rust Server runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 146.59.152.6:21600.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

The Rust Dashboard lists that carry 4Netplayers Rust Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 6 days 4 hours ago. The mean over seven days is 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,289 on the last seven days of player hours, 4Netplayers Rust Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers Rust Server?

4Netplayers Rust Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 21 days 2 hours ago.

Settings

What are the rules and settings on 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust Server run?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 146.59.152.6:21600 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.