Rust Dashboard42,725 playing

4Netplayers Rust Server

Offline 146.59.0.54:25700 checked 35d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,477

top 71%

7-day average

0

peak –

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    287/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    228/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    21/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    23/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    27/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    110/ 200

Quick answers

from the figures on this page

Server

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is not online right now, and 35 days 13 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

4Netplayers Rust Server runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 146.59.0.54:25700.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

You'll find 4Netplayers Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 35 days 13 hours ago.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server at #15,477, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 51 days 11 hours ago the current world was made.

Rules

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join 4Netplayers Rust Server?

The console in Rust opens with F1, and client.connect 146.59.0.54:25700 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.