Rust Dashboard80,134 playing

Solar Local Test

Offline 146.115.131.73:28025 checked 18d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,842

top 72%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:52 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
    678/ 750
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
    57/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
    95/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
    392/ 450
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    202/ 250
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
    173/ 250

Quick answers

from the figures on this page

Server details

Is Solar Local Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 18 days 18 hours ago: Solar Local Test. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does Solar Local Test run?

Rust network protocol 2634 and build 167231 is running on Solar Local Test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Solar Local Test located?

No region is published by Solar Local Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 146.115.131.73:28025 is where it lives.

Tags

Which Rust Dashboard lists and filters include Solar Local Test?

The Rust Dashboard lists that carry Solar Local Test are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Solar Local Test mean?

The game's server browser reads these tags from Solar Local Test: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Solar Local Test?

The last sighting of Solar Local Test was 18 days 18 hours ago; it is offline right now.

How does Solar Local Test rank against other Rust servers?

Player hours over seven days put Solar Local Test at #15,842, in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on Solar Local Test?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on Solar Local Test?

Too few wipes are on record for Solar Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 18 days 22 hours ago the current world was made.

Rules

What are the rules and settings on Solar Local Test?

You will not find a gather rate in the name of Solar Local Test. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does Solar Local Test run?

The game generates the map on Solar Local Test, which is procedural.

Join

How do I join Solar Local Test?

Type client.connect 146.115.131.73:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.