Rust Dashboard96,383 playing

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 6d ago

pve

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,369

top 70%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 50 on average
    38/ 200
  2. 2
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average
    59/ 200
  3. 3
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average
    24/ 200
  4. 4
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
    8/ 200
  5. 5 14/ 150
  6. 6
    [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 19 on average
    22/ 100

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?

We last saw 4Netplayers Rust Ritterhuder-Server 6 days 1 hours ago. It is offline at the moment. Over the last 7 full days, 41 of 168 hours were online: 24%. Rust Dashboard logged it for the first time on 7 October 2026.

Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?

4Netplayers Rust Ritterhuder-Server runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is 4Netplayers Rust Ritterhuder-Server located?

No region is published by 4Netplayers Rust Ritterhuder-Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 146.0.46.152:28015.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Ritterhuder-Server?

You'll find 4Netplayers Rust Ritterhuder-Server on these themed lists at Rust Dashboard: Best Rust community servers and Rust PvE servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

These are the tags 4Netplayers Rust Ritterhuder-Server publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is 4Netplayers Rust Ritterhuder-Server?

At the moment 4Netplayers Rust Ritterhuder-Server is offline; it last showed 6 days 1 hours ago. The mean over seven days is 0 players.

How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?

Ranked #15,369 on the last seven days of player hours, 4Netplayers Rust Ritterhuder-Server is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?

The record holds too few of 4Netplayers Rust Ritterhuder-Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 7 hours ago the current world was made.

Map and rules

What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?

No gather rate appears in the name of 4Netplayers Rust Ritterhuder-Server. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Ritterhuder-Server run?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers Rust Ritterhuder-Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join 4Netplayers Rust Ritterhuder-Server?

The console in Rust opens with F1, and client.connect 146.0.46.152:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.