Rust Dashboard94,909 playing

gameserver.cals-tech.net

Online 145.40.189.174:28015 checked 7m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#15,269

top 68%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:44 UTC26d ago 1 – running 0
Tue 29 Sep, 12:02 UTC30d ago 1 halved by day 1 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
    239/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    318/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    782/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    48/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    895/ 950
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
    748/ 800

Quick answers

from the figures on this page

Server details

Is gameserver.cals-tech.net online, and how reliable is it?

gameserver.cals-tech.net is up and taking players now. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does gameserver.cals-tech.net run?

On Linux, gameserver.cals-tech.net runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is gameserver.cals-tech.net located?

No region is published by gameserver.cals-tech.net. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 145.40.189.174:28015.

Tags

Which Rust Dashboard lists and filters include gameserver.cals-tech.net?

These Rust Dashboard lists include gameserver.cals-tech.net: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on gameserver.cals-tech.net mean?

The game's server browser reads these tags from gameserver.cals-tech.net: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is gameserver.cals-tech.net?

gameserver.cals-tech.net has 0 of its 10 slots filled at the moment. The seven-day average for this server is 0 players.

How does gameserver.cals-tech.net rank against other Rust servers?

Ranked #15,269 on the last seven days of player hours, gameserver.cals-tech.net is in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on gameserver.cals-tech.net?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on gameserver.cals-tech.net?

The record holds too few of gameserver.cals-tech.net's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 26 days ago.

Rules

What are the rules and settings on gameserver.cals-tech.net?

The name of gameserver.cals-tech.net gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map does gameserver.cals-tech.net run?

A procedural map is what gameserver.cals-tech.net runs, generated by the game.

How to join

How do I join gameserver.cals-tech.net?

Type client.connect 145.40.189.174:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.