Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 8
- Peak, 7 days
- 11
1% full
Rank
top 9% · #738 in EU
7-day average
peak 11
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 13:44 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 13:44 UTC, in 15h. Every Thursday at 13:44 UTC · high confidence
Coming wipes
- 15hThu 29 Oct, 13:44 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 13:44 UTC
- 21d 15hThu 19 Nov, 13:44 UTC
- 28d 15hThu 26 Nov, 13:44 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 13:44 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:44 UTC6d ago | 9 | – | running | 0 |
| Thu 15 Oct, 13:43 UTC13d ago | 9 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:06 UTC20d ago | 12 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 13 | held half | 6.8 days | 0 |
| Thu 24 Sep, 13:56 UTC34d ago | 23 | halved by day 4 | 7.2 days | 2 |
| Thu 17 Sep, 14:07 UTC41d ago | 10 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 445/ 500
- 2 41/ 250
- 3 34/ 250
- 4 81/ 100
- 5 59/ 100
- 6 27/ 100
Quick answers
from the figures on this pageAbout
Is KZ North Media Classic online, and how reliable is it?
Right now KZ North Media Classic is running. The uptime it reports puts its last restart about 19 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does KZ North Media Classic run?
On Windows, KZ North Media Classic runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is KZ North Media Classic located?
The EU tag is how KZ North Media Classic places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 145.249.248.7:28015 is where it lives.
Does KZ North Media Classic run smoothly?
Server fps averaged 50 over the last 48 hours and never dropped below 49. At its highest the count reached 61,109 entities: buildings, deployables and the rest. Memory use peaked at 2,131 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include KZ North Media Classic?
You'll find KZ North Media Classic on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on KZ North Media Classic mean?
These are the tags KZ North Media Classic publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): This server runs Oxide (uMod) for plugins; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is KZ North Media Classic?
1 players are playing on KZ North Media Classic right now, out of 100 slots. Averaged across the last seven days: 3 players, peaking at 11. The busiest point in the last 48 hours was 19:00 UTC, averaging 7 players.
How does KZ North Media Classic rank against other Rust servers?
KZ North Media Classic holds #1,895 for player hours across seven days, #738 in Europe, in the top 9% of all ranked servers.
Wipe days
What does wipe day look like on KZ North Media Classic?
At their busiest, its recent wipes drew 10 players on average. Peak crowd on the latest wipe came 3 hours after it began. Above half that peak until the next wipe: that held in 40% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on KZ North Media Classic?
Wipes on KZ North Media Classic come every Thursday at 13:44 UTC. On Thursday 29 October at 13:44 UTC the next wipe is due. 6 days 8 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on KZ North Media Classic?
No gather rate appears in the name of KZ North Media Classic. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does KZ North Media Classic run?
KZ North Media Classic runs a procedural map of size 3,200 with seed 1112401570, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join KZ North Media Classic?
Type client.connect 145.249.248.7:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/WnsBFwGmNd.
