Rust Dashboard100,165 playing

VIP Stacks Test (local)

Offline 144.6.242.42:28015 checked 4d ago

moddedoxide

Players now

1of 4
Full
25%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

25% full

Rank

#7,320

top 33%

7-day average

1

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctSun 11 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:19 UTC5d ago – – running 0
Sat 24 Oct, 10:48 UTC5d ago – – – 1
Thu 22 Oct, 14:12 UTC7d ago 1 – 1.9 days 1
Sat 17 Oct, 11:00 UTC12d ago 1 held half 5.1 days 0
Sun 11 Oct, 07:18 UTC18d ago 60 – 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    148/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is VIP Stacks Test (local) online, and how reliable is it?

We last saw VIP Stacks Test (local) 4 days ago. It is offline at the moment. Over the last 7 full days, 19 of 168 hours were online: 11%. Rust Dashboard logged it for the first time on 10 October 2026.

Which version of Rust does VIP Stacks Test (local) run?

VIP Stacks Test (local) runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is VIP Stacks Test (local) located?

No region tag comes from VIP Stacks Test (local). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 144.6.242.42:28015.

Tags

Which Rust Dashboard lists and filters include VIP Stacks Test (local)?

The Rust Dashboard lists that carry VIP Stacks Test (local) are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on VIP Stacks Test (local) mean?

The game's server browser reads these tags from VIP Stacks Test (local): gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is VIP Stacks Test (local)?

The last sighting of VIP Stacks Test (local) was 4 days ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1.

How does VIP Stacks Test (local) rank against other Rust servers?

Ranked #7,320 on the last seven days of player hours, VIP Stacks Test (local) is in the top 33% of all ranked servers.

Wipe schedule

What does wipe day look like on VIP Stacks Test (local)?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on VIP Stacks Test (local)?

There is no next wipe to predict: VIP Stacks Test (local) wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days ago.

Settings

What are the rules and settings on VIP Stacks Test (local)?

You will not find a gather rate in the name of VIP Stacks Test (local). 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does VIP Stacks Test (local) run?

The map is procedural and the game generates it on VIP Stacks Test (local).

Connect

How do I join VIP Stacks Test (local)?

The console in Rust opens with F1, and client.connect 144.6.242.42:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players 4 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.