blueprints-test
Offline 144.6.158.173:28015 checked 5d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:48 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 144/ 500
- 2 133/ 100
- 3 197/ 225
- 4 82/ 700
- 5 228/ 700
- 6 351/ 350
Quick answers
from the figures on this pageAbout
Is blueprints-test online, and how reliable is it?
blueprints-test is not online right now, and 5 days 16 hours have passed since we last saw it. The last 7 full days show 5% uptime, with 8 hours up out of 168. Rust Dashboard logged it for the first time on 21 October 2026.
Which version of Rust does blueprints-test run?
On Windows, blueprints-test runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is blueprints-test located?
No region is published by blueprints-test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 144.6.158.173:28015.
Tags, lists
Which Rust Dashboard lists and filters include blueprints-test?
The Rust Dashboard lists that carry blueprints-test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on blueprints-test mean?
The game's server browser reads these tags from blueprints-test: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is blueprints-test?
The last sighting of blueprints-test was 5 days 16 hours ago; it is offline right now. The mean over seven days is 0 players.
How does blueprints-test rank against other Rust servers?
Ranked #15,310 on the last seven days of player hours, blueprints-test is in the top 69% of all ranked servers.
Reset times
What does wipe day look like on blueprints-test?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 16 hours after it began.
What is the wipe schedule on blueprints-test?
Too few wipes are on record for blueprints-test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 8 days 11 hours ago the current world was made.
Map and rules
What are the rules and settings on blueprints-test?
The name of blueprints-test gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does blueprints-test run?
The map is procedural and the game generates it on blueprints-test.
Join
How do I join blueprints-test?
The console in Rust opens with F1, and client.connect 144.6.158.173:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.