Rust Dashboard83,167 playing

RUSTVILLE

Online 144.48.106.186:28025 checked 11m ago

moddedcarbonpve

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 15:00Thu 13:00players each hour · 48 hours · UTC

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

80d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
    132/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    249/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    46/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    89/ 200
  5. 5 27/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    55/ 100

Quick answers

from the figures on this page

Server details

Is RUSTVILLE online, and how reliable is it?

Players can join RUSTVILLE: it is online. About 12 days 9 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RUSTVILLE run?

Rust network protocol 2632 and build 161125 is running on RUSTVILLE, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RUSTVILLE located?

There is no region on RUSTVILLE. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 144.48.106.186:28025.

Does RUSTVILLE run smoothly?

The last 48 hours gave an average of 87 server fps, and it never went under 64. The world held as many as 68,758 entities, counting buildings, deployables and all the rest. At its highest, it took 4,825 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include RUSTVILLE?

You'll find RUSTVILLE on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RUSTVILLE mean?

These are the tags RUSTVILLE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game needs to be on the same version, protocol 2632, to get in; cs161125 (Build): This one runs game build 161125; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting: the world provides the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RUSTVILLE?

0 players are playing on RUSTVILLE right now, out of 30 slots. The mean over seven days is 0 players.

How does RUSTVILLE rank against other Rust servers?

Ranked #15,335 on the last seven days of player hours, RUSTVILLE is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RUSTVILLE?

The record holds too few of RUSTVILLE's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 80 days 17 hours ago the current world was made.

Settings

What are the rules and settings on RUSTVILLE?

The name of RUSTVILLE gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does RUSTVILLE run?

RUSTVILLE runs a procedural map of size 3,500 with seed 3565643471, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RUSTVILLE?

The console in Rust opens with F1, and client.connect 144.48.106.186:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players 30 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2632
Protocol Your game needs to be on the same version, protocol 2632, to get in.
cs161125
Build This one runs game build 161125.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.