Rust Dashboard73,690 playing

Chicken's World

Online 144.48.104.158:28015 checked 8m ago

moddedoxide

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 23:00Thu 21:00players each hour · 48 hours · UTC

Rank

#15,276

top 69%

7-day average

0

peak –

Last wipe

56d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    35/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
    66/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    21/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
    73/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    274/ 310

Quick answers

from the figures on this page

About

Is Chicken's World online, and how reliable is it?

Players can join Chicken's World: it is online. Its reported uptime points to a restart roughly 3 days 15 hours ago. Over the last 7 full days, 66 of 168 hours were online: 39%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Chicken's World run?

On Windows, Chicken's World runs Rust network protocol 2633 and build 162929. You need the same protocol as the server to join. Steam updates your game for you.

Where is Chicken's World located?

There is no region on Chicken's World. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 144.48.104.158:28015.

Does Chicken's World run smoothly?

Server fps averaged 95 over the last 48 hours and never dropped below 12. At its highest the count reached 65,494 entities: buildings, deployables and the rest. At its highest, it took 2,549 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include Chicken's World?

You'll find Chicken's World on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Chicken's World mean?

These are the tags Chicken's World publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Chicken's World?

Chicken's World has 0 of its 30 slots filled at the moment. The seven-day average for this server is 0 players.

How does Chicken's World rank against other Rust servers?

Ranked #15,276 on the last seven days of player hours, Chicken's World is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Chicken's World?

Too few wipes are on record for Chicken's World to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 56 days ago.

Map and rules

What are the rules and settings on Chicken's World?

No gather rate appears in the name of Chicken's World. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Chicken's World run?

A procedural map of size 3,500 with seed 1584431089 is what Chicken's World runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Chicken's World?

The console in Rust opens with F1, and client.connect 144.48.104.158:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp30
Max players It holds 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs162929
Build The game build is 162929.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.