Rust Dashboard74,886 playing

server_name

Offline 144.31.2.16:28015 checked 41d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,350

no region published

7-day average

0

peak –

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    562/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    360/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    44/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    41/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    119/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    131/ 300

Quick answers

from the figures on this page

Server

Is server_name online, and how reliable is it?

We last saw server_name 41 days 22 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 16 September 2026.

Which version of Rust does server_name run?

On Windows, server_name runs Rust network protocol 2633 and build 164434. You need the same protocol as the server to join. Steam updates your game for you.

Where is server_name located?

No region is published by server_name. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 144.31.2.16:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include server_name?

You'll find server_name on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on server_name mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164434 (Build): Build 164434 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from server_name as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is server_name?

At the moment server_name is offline; it last showed 41 days 22 hours ago.

How does server_name rank against other Rust servers?

Player hours over seven days put server_name at #13,350, in the top – of all ranked servers.

Reset times

What is the wipe schedule on server_name?

The record holds too few of server_name's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 42 days ago.

Rules

What are the rules and settings on server_name?

You will not find a gather rate in the name of server_name. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does server_name run?

A procedural map is what server_name runs, generated by the game.

Connect

How do I join server_name?

Type client.connect 144.31.2.16:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164434
Build Build 164434 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.