Rust Dashboard69,381 playing

Scavenger Isle

Online 144.217.10.84:28015 checked 11m ago

moddedcarbonpve

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#5,858

top 26%

7-day average

0

peak 2

Last wipe

27d ago

no schedule published

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
    126/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
    200/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    35/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    99/ 200
  5. 5 24/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    51/ 100

Quick answers

from the figures on this page

Server

Is Scavenger Isle online, and how reliable is it?

Players can join Scavenger Isle: it is online. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Scavenger Isle run?

On Linux, Scavenger Isle runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Scavenger Isle located?

There is no region on Scavenger Isle. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 144.217.10.84:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Scavenger Isle?

These Rust Dashboard lists include Scavenger Isle: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Scavenger Isle mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon from Scavenger Isle as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Scavenger Isle?

Scavenger Isle has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 21:00 UTC over the last 48 hours, when it averaged 1 players.

How does Scavenger Isle rank against other Rust servers?

Player hours over seven days put Scavenger Isle at #5,858, in the top 26% of all ranked servers.

Wipe schedule

What does wipe day look like on Scavenger Isle?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Scavenger Isle?

Wipes come once a month on Scavenger Isle, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 16 hours ago.

Settings

What are the rules and settings on Scavenger Isle?

You will not find a gather rate in the name of Scavenger Isle. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Scavenger Isle run?

A procedural map is what Scavenger Isle runs, generated by the game.

Join

How do I join Scavenger Isle?

Type client.connect 144.217.10.84:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.