Testing
Offline 144.130.111.115:28015 checked 45d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
score 0
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 132/ 500
- 2 135/ 100
- 3 192/ 225
- 4 72/ 700
- 5 10/ 200
- 6 23/ 1000
Quick answers
from the figures on this pageServer details
Is Testing online, and how reliable is it?
We last saw Testing 45 days 21 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Testing run?
Testing runs Rust network protocol 2633 and build 163207, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Testing located?
No region is published by Testing. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 144.130.111.115:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Testing?
These Rust Dashboard lists include Testing: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Testing as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Testing?
At the moment Testing is offline; it last showed 45 days 21 hours ago.
Reset times
What is the wipe schedule on Testing?
The record holds too few of Testing's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 53 days 16 hours ago the current world was made.
Settings
What are the rules and settings on Testing?
The name of Testing gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Testing run?
The map is procedural and the game generates it on Testing.
How to join
How do I join Testing?
The console in Rust opens with F1, and client.connect 144.130.111.115:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.