Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 57/ 700
- 2 24/ 1000
- 3 228/ 700
- 4 79/ 1000
- 5 11/ 1000
- 6 211/ 1000
Quick answers
from the figures on this pageAbout
Is Devil-Is-King online, and how reliable is it?
Right now Devil-Is-King is running. Its reported uptime points to a restart roughly 19 days 22 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Devil-Is-King run?
On Windows, Devil-Is-King runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.
Where is Devil-Is-King located?
There is no region on Devil-Is-King. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 144.126.149.74:28600 is where it lives.
Does Devil-Is-King run smoothly?
Across the last 48 hours the average was 56 fps, with a floor of 52. Buildings, deployables and everything else added up to a peak of 47,291 entities. It drew as much as 4,386 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Devil-Is-King?
These Rust Dashboard lists include Devil-Is-King: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Devil-Is-King mean?
The game's server browser reads these tags from Devil-Is-King: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Devil-Is-King?
Devil-Is-King has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.
How does Devil-Is-King rank against other Rust servers?
Player hours over seven days put Devil-Is-King at #15,335, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Devil-Is-King?
Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Devil-Is-King?
The only wipe on Devil-Is-King is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 21 days ago. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on Devil-Is-King?
You will not find a gather rate in the name of Devil-Is-King. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.
Which map does Devil-Is-King run?
The game generates the procedural map on Devil-Is-King, size 2,000 with seed 69676967. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join Devil-Is-King?
The console in Rust opens with F1, and client.connect 144.126.149.74:28600 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. Rust's premium status is required to join.
