Rust Dashboard101,584 playing

My Offline Practice Server

Offline 143.58.204.187:28015 checked 20d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,367

top 65%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC20d ago 1 – running 1
Sun 20 Sep, 08:41 UTC39d ago 1 – 18.4 days 1
Sat 19 Sep, 18:50 UTC39d ago 1 – 0.6 days 1
Sat 19 Sep, 08:06 UTC40d ago 1 – 0.4 days 1
Tue 15 Sep, 18:37 UTC43d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    373/ 425
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    442/ 500
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
    981/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    58/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
    986/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
    31/ 250

Quick answers

from the figures on this page

About

Is My Offline Practice Server online, and how reliable is it?

We last saw My Offline Practice Server 20 days 22 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does My Offline Practice Server run?

Rust network protocol 2634 and build 167231 is running on My Offline Practice Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is My Offline Practice Server located?

No region is published by My Offline Practice Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 143.58.204.187:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include My Offline Practice Server?

You'll find My Offline Practice Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Offline Practice Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from My Offline Practice Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is My Offline Practice Server?

The last sighting of My Offline Practice Server was 20 days 22 hours ago; it is offline right now.

How does My Offline Practice Server rank against other Rust servers?

Ranked #14,367 on the last seven days of player hours, My Offline Practice Server is in the top 65% of all ranked servers.

Wipe days

What does wipe day look like on My Offline Practice Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Offline Practice Server?

No next wipe can be predicted for My Offline Practice Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 20 days 23 hours ago.

Settings

What are the rules and settings on My Offline Practice Server?

The name of My Offline Practice Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does My Offline Practice Server run?

The map is procedural and the game generates it on My Offline Practice Server.

How to join

How do I join My Offline Practice Server?

Type client.connect 143.58.204.187:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.