ppacket-test
Offline 143.244.44.162:28015 checked 16d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 68%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 143/ 500
- 2 135/ 100
- 3 188/ 225
- 4 77/ 700
- 5 9/ 200
- 6 19/ 1000
Quick answers
from the figures on this pageAbout
Is ppacket-test online, and how reliable is it?
The server is down at the moment. Its last sighting was 16 days 19 hours ago: ppacket-test. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 12 October 2026.
Which version of Rust does ppacket-test run?
On Windows, ppacket-test runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.
Where is ppacket-test located?
No region is published by ppacket-test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 143.244.44.162:28015.
Lists
Which Rust Dashboard lists and filters include ppacket-test?
These Rust Dashboard lists include ppacket-test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ppacket-test mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from ppacket-test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ppacket-test?
At the moment ppacket-test is offline; it last showed 16 days 19 hours ago.
How does ppacket-test rank against other Rust servers?
Player hours over seven days put ppacket-test at #14,811, in the top 68% of all ranked servers.
Wipe days
What is the wipe schedule on ppacket-test?
Too few wipes are on record for ppacket-test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 15 hours ago.
Settings
What are the rules and settings on ppacket-test?
You will not find a gather rate in the name of ppacket-test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does ppacket-test run?
The map is procedural and the game generates it on ppacket-test.
Connect
How do I join ppacket-test?
Type client.connect 143.244.44.162:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.