[BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY
Online SA 143.20.0.213:28015 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 41% · #175 in SA
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Sat 31 Oct, 22:48 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 73% in SA, and #444 of the trio servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 22:48 UTC, in 2d 6h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 100
- 2 75/ 100
- 3 12/ 125
- 4 6/ 200
- 5 0/ 100
- 6 53/ 100
Quick answers
from the figures on this pageServer
Is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY online, and how reliable is it?
[BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY is up and taking players now. The uptime it reports puts its last restart about 4 days 11 hours ago. The last 4 full days show 99% uptime, with 95 hours up out of 96. The first time Rust Dashboard recorded it was 24 October 2026.
Which version of Rust does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY run?
On Linux, [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY located?
The SA tag is how [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY places itself in South America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 143.20.0.213:28015.
Does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY run smoothly?
Across the last 48 hours the average was 24 fps, with a floor of 12. The world held as many as 50,434 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,028 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
You'll find [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY mean?
These are the tags [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts3 (Group limit): Each team holds no more than 3; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; SA (South America): In the server browser it sits under South America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
[BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY rank against other Rust servers?
[BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY holds #9,239 for player hours across seven days, #175 in South America, in the top 41% of all ranked servers. It ranks #444 among trio servers.
Wipe days
What is the wipe schedule on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
An estimate from weekly: 7 days after its last wipe gives [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY's next wipe. On Saturday 31 October at 22:48 UTC the next wipe is due. The world it runs now dates from 4 days 17 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
A gather rate of 2x appears in the name of [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY. Teams cap at 3 players (trio). survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY run?
A procedural map of size 3,000 with seed 270747 is what [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
Type client.connect 143.20.0.213:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://app.bluewave.host/ is where its website lives.