Kyle's SeaSkull Server
Offline 143.105.21.163:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 56/ 250
- 2 85/ 200
- 3 185/ 250
- 4 4/ 100
- 5 245/ 300
- 6 364/ 300
Quick answers
from the figures on this pageServer
Is Kyle's SeaSkull Server online, and how reliable is it?
Kyle's SeaSkull Server is not online right now, and 42 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does Kyle's SeaSkull Server run?
On Windows, Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Kyle's SeaSkull Server located?
No region is published by Kyle's SeaSkull Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 143.105.21.163:28015.
Tags, lists
Which Rust Dashboard lists and filters include Kyle's SeaSkull Server?
You'll find Kyle's SeaSkull Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
These are the tags Kyle's SeaSkull Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Kyle's SeaSkull Server?
The last sighting of Kyle's SeaSkull Server was 42 days 9 hours ago; it is offline right now.
How does Kyle's SeaSkull Server rank against other Rust servers?
Player hours over seven days put Kyle's SeaSkull Server at #15,448, in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Kyle's SeaSkull Server?
The record holds too few of Kyle's SeaSkull Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 43 days 12 hours ago.
Rules
What are the rules and settings on Kyle's SeaSkull Server?
You will not find a gather rate in the name of Kyle's SeaSkull Server. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Join
How do I join Kyle's SeaSkull Server?
The console in Rust opens with F1, and client.connect 143.105.21.163:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.