RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 28d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 259/ 2000
- 2 95/ 2000
- 3 133/ 200
- 4 37/ 200
- 5 48/ 300
- 6 8/ 100
Quick answers
from the figures on this pageServer
Is RUST: NOT FRIENDLY - Local Development online, and how reliable is it?
RUST: NOT FRIENDLY - Local Development is not online right now, and 28 days 1 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does RUST: NOT FRIENDLY - Local Development run?
On Windows, RUST: NOT FRIENDLY - Local Development runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.
Where is RUST: NOT FRIENDLY - Local Development located?
No region tag comes from RUST: NOT FRIENDLY - Local Development. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 143.105.151.63:28015.
Tags
Which Rust Dashboard lists and filters include RUST: NOT FRIENDLY - Local Development?
You'll find RUST: NOT FRIENDLY - Local Development on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RUST: NOT FRIENDLY - Local Development mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server from RUST: NOT FRIENDLY - Local Development as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RUST: NOT FRIENDLY - Local Development?
At the moment RUST: NOT FRIENDLY - Local Development is offline; it last showed 28 days 1 hours ago.
How does RUST: NOT FRIENDLY - Local Development rank against other Rust servers?
Player hours over seven days put RUST: NOT FRIENDLY - Local Development at #16,685, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on RUST: NOT FRIENDLY - Local Development?
Too few wipes are on record for RUST: NOT FRIENDLY - Local Development to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 28 days 3 hours ago.
Rules
What are the rules and settings on RUST: NOT FRIENDLY - Local Development?
No gather rate appears in the name of RUST: NOT FRIENDLY - Local Development. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does RUST: NOT FRIENDLY - Local Development run?
The map is procedural and the game generates it on RUST: NOT FRIENDLY - Local Development.
Connect
How do I join RUST: NOT FRIENDLY - Local Development?
The console in Rust opens with F1, and client.connect 143.105.151.63:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.