Rust Dashboard33,332 playing

LOW.MS map test D

Offline 142.91.157.60:28035 checked 5d ago

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:49 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
    169/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    169/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    18/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
    15/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    16/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    81/ 200

Quick answers

from the figures on this page

Server details

Is LOW.MS map test D online, and how reliable is it?

LOW.MS map test D is not online right now, and 5 days 6 hours have passed since we last saw it. Over the last 5 full days, 0 of 120 hours were online: 0%. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does LOW.MS map test D run?

Rust network protocol 2635 and build 168909 is running on LOW.MS map test D, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is LOW.MS map test D located?

No region tag comes from LOW.MS map test D. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 142.91.157.60:28035.

Lists

Which Rust Dashboard lists and filters include LOW.MS map test D?

The Rust Dashboard lists that carry LOW.MS map test D are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on LOW.MS map test D mean?

The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from LOW.MS map test D as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LOW.MS map test D?

At the moment LOW.MS map test D is offline; it last showed 5 days 6 hours ago. The mean over seven days is 0 players.

How does LOW.MS map test D rank against other Rust servers?

Player hours over seven days put LOW.MS map test D at #15,341, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on LOW.MS map test D?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on LOW.MS map test D?

The record holds too few of LOW.MS map test D's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 5 days 8 hours ago.

Settings

What are the rules and settings on LOW.MS map test D?

You will not find a gather rate in the name of LOW.MS map test D. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does LOW.MS map test D run?

The game generates the procedural map on LOW.MS map test D, size 4,000 with seed 1297420018. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

How to join

How do I join LOW.MS map test D?

The console in Rust opens with F1, and client.connect 142.91.157.60:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.