Rust Dashboard96,636 playing

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 10m ago

monthly wipes vanilla

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#15,269

top 68%

7-day average

0

peak –

Last wipe

12d ago

monthly schedule

Next wipe

1d 23h

Sat 31 Oct, 20:02 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 1d 23h. Every other Saturday at 20:02 UTC · medium confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 1d 23hSat 31 Oct, 20:02 UTC
  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 15d 23hSat 14 Nov, 20:02 UTC
  • 29d 23hSat 28 Nov, 20:02 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 43d 23hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
    97/ 200
  2. 2
    Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 109 on average
    85/ 200
  3. 3
    [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average
    50/ 400
  4. 4
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average
    73/ 225
  5. 5
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 35 on average
    22/ 200
  6. 6
    Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average
    28/ 150

Quick answers

from the figures on this page

About

Is Frack-Toid US MAIN S/D/T online, and how reliable is it?

Right now Frack-Toid US MAIN S/D/T is running. Its reported uptime points to a restart roughly 11 days 23 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Frack-Toid US MAIN S/D/T run?

Frack-Toid US MAIN S/D/T runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Frack-Toid US MAIN S/D/T located?

The name of Frack-Toid US MAIN S/D/T points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 142.79.41.172:28015 is where it lives.

Does Frack-Toid US MAIN S/D/T run smoothly?

Server fps averaged 197 over the last 48 hours and never dropped below 168. The world held as many as 47,300 entities, counting buildings, deployables and all the rest. It drew as much as 3,133 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Frack-Toid US MAIN S/D/T?

These Rust Dashboard lists include Frack-Toid US MAIN S/D/T: Best Rust community servers, North American Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Frack-Toid US MAIN S/D/T mean?

The game's server browser reads these tags from Frack-Toid US MAIN S/D/T: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Frack-Toid US MAIN S/D/T?

As things stand, 0 players are on Frack-Toid US MAIN S/D/T, which holds 40 slots. The mean over seven days is 0 players.

How does Frack-Toid US MAIN S/D/T rank against other Rust servers?

Player hours over seven days put Frack-Toid US MAIN S/D/T at #15,269, in the top 68% of all ranked servers.

Reset times

What does wipe day look like on Frack-Toid US MAIN S/D/T?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Frack-Toid US MAIN S/D/T?

The wipe rhythm on Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. On Saturday 31 October at 20:02 UTC the next wipe is due. The world now in play was generated 12 days ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on Frack-Toid US MAIN S/D/T?

The name of Frack-Toid US MAIN S/D/T gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does Frack-Toid US MAIN S/D/T run?

The game generates the procedural map on Frack-Toid US MAIN S/D/T, size 3,000 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Frack-Toid US MAIN S/D/T?

Type client.connect 142.79.41.172:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players 40 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.