TT_Server
Offline 142.180.218.239:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 74/ 700
- 2 25/ 1000
- 3 259/ 700
- 4 106/ 1000
- 5 15/ 1000
- 6 394/ 1000
Quick answers
from the figures on this pageServer details
Is TT_Server online, and how reliable is it?
TT_Server is not online right now, and 42 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does TT_Server run?
Rust network protocol 2633 and build 163794 is running on TT_Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is TT_Server located?
No region tag comes from TT_Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 142.180.218.239:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include TT_Server?
These Rust Dashboard lists include TT_Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TT_Server mean?
These are the tags TT_Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is TT_Server?
The last sighting of TT_Server was 42 days 10 hours ago; it is offline right now.
How does TT_Server rank against other Rust servers?
Ranked #15,517 on the last seven days of player hours, TT_Server is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on TT_Server?
The next wipe for TT_Server is an estimate taken from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 42 days 12 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on TT_Server?
The name of TT_Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does TT_Server run?
A procedural map is what TT_Server runs, generated by the game.
Join
How do I join TT_Server?
The console in Rust opens with F1, and client.connect 142.180.218.239:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.